Oct 02, 2007, 11:18 AM // 11:18
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#21
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Lion's Arch Merchant
Join Date: Jan 2007
Location: The frozen north
Guild: Ambassadors Of Enlightenment [Sage]
Profession: A/
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i agree, we need someway to show off the hall to people that don't have GW:EW.
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Oct 02, 2007, 11:50 AM // 11:50
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#22
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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/signed
everyone else gave reasons. they sounded good.
~the rat~
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Oct 03, 2007, 01:52 AM // 01:52
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#23
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Desert Nomad
Join Date: Apr 2005
Location: Boston Ma.
Guild: Is That Your Build[HaHa]
Profession: P/W
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Quote:
Originally Posted by Darko_UK
/Signed but -
2 or 3 things that would need to sorted.
When you got there the portal to the EoTN should not be present.
When you leave and your guildie is left the HoM will change the theirs -
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Agreed .. They shoulnt have acess into EoTn
I think if you leave it should teleport them back to the guildhall, since they dont have a HoM. Or they just sit there untill the walk through the portal.
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Oct 03, 2007, 01:57 AM // 01:57
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#24
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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/signed can we hire some asurans for a private portal to HOM?
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Oct 03, 2007, 11:34 AM // 11:34
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#25
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Lion's Arch Merchant
Join Date: Feb 2007
Location: In a house
Guild: Not Behind My Back [Back]
Profession: W/
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/Signed..
They would need to take it out of the EoTN outpost though..
Good idea!
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Oct 04, 2007, 04:13 AM // 04:13
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#26
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Wilds Pathfinder
Join Date: Mar 2007
Location: Montreal, QC, Canada
Guild: Divine Illumination [LaZy]
Profession: E/A
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/signed
I am too lazy to map travel to EotN for HoM
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Dec 13, 2007, 03:10 PM // 15:10
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#27
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Desert Nomad
Join Date: Apr 2005
Location: Boston Ma.
Guild: Is That Your Build[HaHa]
Profession: P/W
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Quote:
Originally Posted by Darko_UK
When you got there the portal to the EoTN should not be present.
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The Door would still be there, it would just be blocked like Factions.
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Dec 13, 2007, 03:17 PM // 15:17
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#28
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Jungle Guide
Join Date: Oct 2006
Location: Tripping in Holland
Guild: My guild died :`(
Profession: N/
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Quote:
Originally Posted by Sasuke The Betrayer
Omg. That'd be awesome. I'd love an asuran gate at GH, even if it'd cost 100k like others.
/sign
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Yea would be great to have a gate to HoM, in the guild, with ashura operator.
/signed
Specially getting somethign GWEN in the guild hall, it is the only expantion that did nothing for the guilds, it added nice skills and good PvE and stuff.
But pretty much left out our social aspects, not even any PvP with a northerly flavor.
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Dec 13, 2007, 03:23 PM // 15:23
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#29
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Frost Gate Guardian
Join Date: Dec 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Mo/
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Great idea!
/signed
Either a doorway, or an item in your bag that could teleport you there.
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Dec 13, 2007, 04:44 PM // 16:44
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#30
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Forge Runner
Join Date: Aug 2005
Location: Ontario, Canada
Guild: Glengarry Fencibles
Profession: R/
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/signed
Great idea.
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Dec 13, 2007, 05:56 PM // 17:56
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#31
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Frost Gate Guardian
Join Date: Feb 2007
Location: California
Guild: Zero Mercy
Profession: Mo/
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/signed
This would be useful.
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Dec 13, 2007, 05:59 PM // 17:59
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#32
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Frost Gate Guardian
Join Date: Apr 2007
Location: Italy
Guild: Drago Rosso [ITA]
Profession: E/
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/signed12chars
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Dec 13, 2007, 06:22 PM // 18:22
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#33
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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Hmm...good idea, I see nothing wrong with showing guildies and allies your accomplishments. They just couldn't do their own unless they had GWEN. So /signed.
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